Press
Press kit
Fact sheet
- Game
- Upsling
- Developer
- Hojtech Holding ApS
- Based in
- Denmark
- Platforms
- iPhone and Android
- Release
- Coming soon
- Genre
- Hyper-casual endless climber
- Controls
- One touch: hold and let go
- Website
- upsling.space
Short description
Hold to orbit. Let go to fly. A one-touch climb through space.
About the game
Upsling is a one-touch space climber. Hold anywhere and a glowing comet tethers to the nearest anchor and swings around it; let go and it flies off along the tangent toward the next one. Touch the red dust and the run ends, and the next one starts the moment you touch the screen.
It takes three seconds to understand and hundreds of runs to master. The climb gets subtly harder with every hundred AU, with spinning anchors, drifting dust and forks that tempt you the wrong way, but the skill is always timing, never reflex speed.
Close calls, stardust and nova anchors keep something sparkling every few seconds; comet trails, a seven-day launch streak and all-time and weekly global boards give players a reason to come back.
Features
- One input, two states: hold to orbit, let go to fly.
- Endless, hand-tuned procedural climb; every course is solvable.
- Instant restarts: zero screens between one run and the next.
- Comet trails to unlock and a seven-day launch streak.
- All-time and weekly global boards with Apple and Google sign-in.
Media
- Screenshot: mid-climb (PNG, 1206×2622)
- Gameplay clip, 13 s (MP4, 540×1174)
- Mark (SVG)
- Banner (PNG, 1200×630)
Use these freely in coverage of Upsling. More screenshots and the app icon follow before release.