Blog
Notes from making Upsling
Notes from making Upsling: how a one-touch Flutter game stays at 60 fps, how the world ranking works, and how to climb higher.
For developers ·
60 fps physics in Flutter: how Upsling runs on a $100 Android phone
How a Flutter and Flame game holds 60 fps and a one-frame restart on a Galaxy A06: a pure-Dart simulation, pooled components, and the batching that hurt.
For players ·
Upsling tips: how to climb higher
Twelve tips taken from the game's own rules: when to hold, when to let go, how to read a fork and drifting dust, and what the world ranking actually rewards.